Positive impact of video games

Video games aren't bad for you. They're actually making your life better.

Positive impact of video games

Tennis for Two, an early analog computer game that used an oscilloscope for a display A modern recreation of a controller for Tennis for Two Early games used interactive electronic devices with various display formats.

The earliest example is from —a " Cathode ray tube Amusement Device" was filed for a patent on 25 Januaryby Thomas T. Each game used different means of display: It used a black-and-white television for its display, and the computer system was made of 74 series TTL chips.

Computer Space was followed in by the Magnavox Odysseythe first home console. Modeled after a late s prototype console developed by Ralph H. Baer called the "Brown Box", it also used a standard television. History of video games After Pongthe Atari was the first game console to achieve widespread success and awareness.

The term "platform" refers to the specific combination of electronic components or computer hardware which, in conjunction with software, allows a video game to operate. The distinctions below are not always clear and there may Positive impact of video games games that bridge one or more platforms.

PC In common use a " PC game " refers to a form of media that involves a player interacting with a personal computer connected to a video monitor. Home console An Xbox console and controller A " console game " is played on a specialized electronic device " home video game console " that connects to a common television set or composite video monitorunlike PCswhich can run all sorts of computer programs, a console is a dedicated video game platform manufactured by a specific company.

Usually consoles only run games developed for it, or games from other platform made by the same company, but never games developed by its direct competitor, even if the same game is available on different platforms.

It often comes with a specific game controller. Major console platforms include XboxPlayStationand Nintendo. Handheld The Nintendo Game Boy was the first successful handheld console, selling over million systems. A " handheld " gaming device is a small, self-contained electronic device that is portable and can be held in a user's hands.

It features the console, a small screen, speakers and buttons, joystick or other game controllers in a single unit. Like consoles, handhelds are dedicated platforms, and share almost the same characteristics. Handheld hardware usually is less powerful than PC or console hardware.

Some handheld games from the late s and early s could only play one game. In the s and s, a number of handheld games used cartridges, which enabled them to be used to play many different games. Arcade A horror-themed arcade game in which players use a light gun " Arcade game " generally refers to a game played on an even more specialized type of electronic device that is typically designed to play only one game and is encased in a special, large coin-operated cabinet which has one built-in console, controllers joystick, buttons, etc.

Arcade games often have brightly painted logos and images relating to the theme of the game. While most arcade games are housed in a vertical cabinet, which the user typically stands in front of to play, some arcade games use a tabletop approach, in which the display screen is housed in a table-style cabinet with a see-through table top.

With table-top games, the users typically sit to play. In the s and s, some arcade games offered players a choice of multiple games. In the s, video arcades were businesses in which game players could use a number of arcade video games. In the s, there are far fewer video arcades, but some movie theaters and family entertainment centers still have them.

Web browser The web browser has also established itself as platform in its own right in the s, while providing a cross-platform environment for video games designed to be played on a wide spectrum of platforms. In turn, this has generated new terms to qualify classes of web browser-based games. These games may be identified based on the website that they appear, such as with " Miniclip " games.Video Games.

Read about innovative new video games, trends in gaming, the effects of video game violence and more. Jan 29,  · As video games become the straw man in a battle against gun violence, it is good to see that some researchers are looking at the positive side of gaming.

In a review of video game studies published between , the American Psychological Association found a link between violent video games and aggressive real-life behaviour.

Positive impact of video games

Oct 03,  · A new study on the impact of video games determines whether both the navigation strategy that players use and the genre of game they choose play a role in determining if playing the game will be beneficial or detrimental to the user/5(4). The news is full of stories about the effects of video games on children.

According to the Centers for Disease Control and Prevention, video games are responsible for an increase in childhood obesity. There is broad consensus among medical associations, pediatricians, parents, and researchers that violent video games increase aggressive behavior.

[] A study published in Psychology of Popular Media Culture found that 90% of pediatricians and 67% of parents agreed or strongly agreed that violent video games can increase aggressive behavior among children.

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